While playing gambling, it’s not easy for a player to remember the total amount of money bet. This explains the suspension of judgement that often arises: gamblers are not able to realize how much money they are betting, or how much money they would have to bet for a win.
What would happen if the game were designed to simply show the money he would lose on the long run? The interactive grammar of fast roulette game is based on a fast simulation of one thousand draws: while the simulation is ongoing, a set of counters and a line graph are employed to visualize in real time player’s actual credit, the money bet and the money won. What’s player’s perception of the game?
Cognitive Dynamic: Suspension of judgement
Interactive Grammar: Fast simulation of one thousand draws and real time visualization of money bet and won.