Fast Roulette

While playing gambling, it’s not easy for a player to remember the total amount of money bet. This explains the suspension of judgement that often arises: gamblers are not able to realize how much money they are betting, or how much money they would have to bet for a win.

What would happen if the game were designed to simply show the money he would lose on the long run? The interactive grammar of fast roulette game is based on a fast simulation of one thousand draws: while the simulation is ongoing, a set of counters and a line graph are employed to visualize in real time player’s actual credit, the money bet and the money won. What’s player’s perception of the game?

Cognitive Dynamic: Suspension of judgement

Interactive Grammar: Fast simulation of one thousand draws and real time visualization of money bet and won.




2 thoughts on “Fast Roulette

  1. Vicky

    I found your blog website on google and check several of your early posts. Continue to keep up the really very good operate. I just extra up your RSS feed to my MSN News Reader. Looking for forward to reading much more from you later on!?

    1. admin

      Hi Vicky, thanks for your interest. I hope to post soon some news about my research. Stay tuned!

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