Showcase, Publications and Talks •

Prototypes and game experiments download on my itch.io profile

Exhibition and showcase

DADA Recognition

Dadaclubonline

Dadaclubonline: The Exhibition. March 25 – April 15 2017, Spazio Contemporanea, Brescia

Catalogue: Link Art Center (Ed), Dadaclub.online, 2017. Paperback, English, Color, 136 pages, 19,05 x 19,05 cm. ISBN 9781326939427

A.Way

ICIDS 2016 Exhibition, International Conference on Interactive Digital Storytelling, Los Angeles

Two Sided

GhostingTv September 2016, Los Angeles

NonPlussedFest 2016, Los Angeles

Different Games 2016, New York

Playdate, at LA Zine Fest 2016, Los Angeles

deep web roach queen, by voidLab, Los Angeles

Absurd Elevator Simulator

NonPlussedFest 2016, Los Angeles

Playdate, at LA Zine Fest 2016, Los Angeles

Magic Interaction and There’s a light that never goes out

IndieCade Gaming for Everyone Pavillion 2015, Los Angeles

Interviews

2016

Blanket Fort Chats: Game Making With Annamaria Andrea VitaliFemHype, April 29th 2016

Presentation and talks

2017

Annamaria Andrea, Reframing Meaningful Play: sense-making and identification through playful multimedia, Screenshake 2017, February 10-12, Antwerp

2016

Vitali, A.A (2016). Interactive and dynamic multimedia: expressive techniques for contemporary play experience. Guest Lecture, Laguna College of Art and Design, Los Angeles, June 30 2016.

Vitali, A.A (2016).  Play design: a self consciousness act, Different Games Conference, April 9-10, New York, 2016 (+ Game Design Week, April 14 Milan) (slides/video)

Vitali, A.A (2016). Reframing meaningful play: consumption of videogames as expressive practice between game designers and players. 37th Annual SWPACA conference, February 10-13, 2016, Abuquerque (NM).

List of publications

2017

Vitali, A.A. (2017). INSIDE PLAY. A Research through Game Design Exploring Expressive Techniques of Playful Multimedia, in Polimi design phd_017: 10 PhD thesis on Design as we do in POLIMI, p.29

2016

Vitali, A.A (2016). Performing meaning through authorial games. Digra + Fdg First Joint conference 2016, Doctoral Consortium, August 1-6, Dundee.

2015

Vitali, A.A (2015). Play design and sense-making: players and games as digital interactive context for effect of sense. Proceedings of the DeSForM 9th International Conference on Design and Semantics of Form and Movement, 13-17 October 2015, Milan

Pillan, M., Spadafora, M., Vitali, A.A. (2015). Objects are not slaves: Envisioning an aesthetic approach to the design of an interactive dialogue with objects. Proceedings of the Cumulus Conference 2015, pp. 904-930,  3-7 June 2015, Milano, ISBN: 9788838694059

2014

Vitali, A. A., Pillan, M., Righi Riva, P. (2014). Beyond Gambling Temptations: An Experimental Design Project to Detoxify Players from Irresistible Illusions of Gambling. In Games and Learning Alliance (pp. 290-303). Springer International Publishing, DOI 10.1007/978-3-319-12157-4_23. (talk video).

Cai, D., Galli, F., Spadafora M., Vitali A.A. (2014). Designing derives of evolution: Leading Fashion Brand Explansion through Technology Innovation and Social Behaviour. CIMODE 2nd Fashion and Design Congress, 5-7 November 2014, Milano (Forthcoming).

Vitali. A.A., Spadafora, M., Nacci, A., Sciuto, D., Pillan, M. (2014). Spell: Affecting Thermal Comfort through Perceptive Tecniques.  Ubicomp’14 Adjunct, Sep 13-17 2014, Seattle, WA, USA, ACM 978-1-4503-3047-3/14/09, p.183-186, http://dx.doi.org/10.1145/2638728.2638790

Vitali A.A., Bianchi, L., Chen, S. (2014). From Analogue to Digital: Emotions and Phenomena Influencing the Acceptance of Near-Field Communication Technology. Paper to be presented to the next INTERACCION 2014 Conference, 10-12 September 2014, ISBN 978-1-4503-2880-7, ACM.

Vitali, A.A., Spadafora, M., Pillan, M. (2014). Sketching Interactive Experience: Video Scenarios to Support Imagination and Co-design. Paper to be presented in the next Nord Design 2014 Conference – Creating Together, 27-29 August 2013, Helsinki

Pillan, M., Spadafora, M., Vitali, A.A. (2014). Foretelling and Shaping the Future of Technology: The Role of Communication Designers in the Design of Innovation. A Matter of Design. Proceedings of the V STS Italia Conference 2014, edited by C. Coletta, S. Colombo, P. Magaudda, A. Mattozzi, L.L. Parolin and L. Rampino, Milan, STS Italia (forthcoming)

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2013

Vitali, A. A. (2013). Magic Interactions? Game Design to Counterattack Gambling Irresistible Illusions. In Proceedings of the 1st Praxis and Poetics – Research Through Design Conference 2013, 3rd-5th September 2013, Newcastle. Published by Northumbria University, Newcastle upon Tyne NE1 8ST, United Kingdom, pp. 188-191, ISBN 978-0-9549587-9-4. (Download here)

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2012

Righi Riva, P., Vitali, A.A., Pillan, M. (2012). Exotic Orientation Systems as Gameplay Devices, ECREA Pre-Conference “Experiencing Digital Games: Use, Effects & Culture of gaming”, October 23th-24th 2012, Istanbul.

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2010

Vitali, A.A, Scarian, M. B., Serini, A. (2010). La tua cura su misura. Kit fai da te: costruisci il tuo bugiardino. Design e Medicina, edited by Marco Maiocchi, Maggioli Editore, Collana Politecnica, pp. 102 – 107.

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2008

Scarian M. B., Vitali A.A. (2008). Arte in ospedale: viverlo al meglio. Design e comunicazione per la sanità, edited by Marco Maiocchi, Maggioli Editore, Collana Politecnica, pp. 27-33.