Prototypes and game experiments download on my profile


2020 (Collaborative articles from my current job – italian only):

Last presentations and publication related to my PhD Research:


DADA Recognition


  • Art Games Demos #2, curated by Isabelle Arvers and Chloé Desmoineaux.
  • ICIDS 2016 Exhibition, International Conference on Interactive Digital Storytelling, Los Angeles
    (Catalogue: ICIDS Art Exhibition, Rhine-Waal University of Applied Sciences and University of Southern California, ISBN 978-87-998712-0-9)

Two Sided

Absurd Elevator Simulator

Magic Interaction and There’s a light that never goes out



Perchè è fondamentale coinvolgere sempre più donne nella comunità Wikipedia, by Sonia Garcia, Motherboard Italia, March 14, 2017 (in italian only – this is an article where I was interviewed as organizers of Art+Feminism Wikipedia Edit-a-thon 2017 in Milan)


Blanket Fort Chats: Game Making With Annamaria Andrea VitaliFemHype, April 29th 2016

Presentations and talks



        1. Interactive and dynamic multimedia: expressive techniques for contemporary play experience. Guest Lecture, Laguna College of Art and Design, Los Angeles, June 30 2016.
        2. Play design: a self consciousness act, Different Games Conference, April 9-10, New York, 2016 (+ Game Design Week, April 14 Milan) (slides/video)
        3. Vitali, A.A (2016). Reframing meaningful play: consumption of videogames as expressive practice between game designers and players. 37th Annual SWPACA conference, February 10-13, 2016, Abuquerque (NM).

Academic publications


Vitali, A.A. (2017). Meet me in play.Creative processes and expressive techniques in playful multimedia. PhD Thesis, Supervisor Prof. Margherita Pillan, Co-advisor Prof. John Sharp.

Vitali, A.A. (2017). INSIDE PLAY. A Research through Game Design Exploring Expressive Techniques of Playful Multimedia, in Polimi design phd_017: 10 PhD thesis on Design as we do in POLIMI, p.29


Vitali, A.A (2016). Performing meaning through authorial games. Digra + Fdg First Joint conference 2016, Doctoral Consortium, August 1-6, Dundee.


Vitali, A.A (2015). Play design and sense-making: players and games as digital interactive context for effect of sense. Proceedings of the DeSForM 9th International Conference on Design and Semantics of Form and Movement, 13-17 October 2015, Milan

Pillan, M., Spadafora, M., Vitali, A.A. (2015). Objects are not slaves: Envisioning an aesthetic approach to the design of an interactive dialogue with objects. Proceedings of the Cumulus Conference 2015, pp. 904-930,  3-7 June 2015, Milano, ISBN: 9788838694059


Vitali, A. A., Pillan, M., Righi Riva, P. (2014). Beyond Gambling Temptations: An Experimental Design Project to Detoxify Players from Irresistible Illusions of Gambling. In Games and Learning Alliance (pp. 290-303). Springer International Publishing, DOI 10.1007/978-3-319-12157-4_23. (talk video).

Cai, D., Galli, F., Spadafora M., Vitali A.A. (2014). Designing derives of evolution: Leading Fashion Brand Explansion through Technology Innovation and Social Behaviour. CIMODE 2nd Fashion and Design Congress, 5-7 November 2014, Milano.

Vitali. A.A., Spadafora, M., Nacci, A., Sciuto, D., Pillan, M. (2014). Spell: Affecting Thermal Comfort through Perceptive Tecniques.  Ubicomp’14 Adjunct, Sep 13-17 2014, Seattle, WA, USA, ACM 978-1-4503-3047-3/14/09, p.183-186,

Vitali A.A., Bianchi, L., Chen, S. (2014). From Analogue to Digital: Emotions and Phenomena Influencing the Acceptance of Near-Field Communication Technology. In Proceedings of the XV International Conference on Human Computer Interaction (p. 17). September 10–12, 2014, Puerto de la Cruz, Spain. ACM 978-1-4503-2880-7 ttp://

Vitali, A.A., Spadafora, M., Pillan, M. (2014). Sketching Interactive Experience: Video Scenarios to Support Imagination and Co-design. In Proceedings of Nord Design 2014 Conference – Creating Together, 27-29 August 2014, Helsinki, edited by M. Laakso, K. Ekman, Design Society & Aalto University, ISBN 978-1-904670-58-2, ISBN 978-1-904670-59-9

Pillan, M., Spadafora, M., Vitali, A.A. (2014). Foretelling and Shaping the Future of Technology: The Role of Communication Designers in the Design of Innovation. A Matter of Design. Proceedings of the V STS Italia Conference 2014, edited by C. Coletta, S. Colombo, P. Magaudda, A. Mattozzi, L.L. Parolin and L. Rampino, Milan, STS Italia


Vitali, A. A. (2013). Magic Interactions? Game Design to Counterattack Gambling Irresistible Illusions. In Proceedings of the 1st Praxis and Poetics – Research Through Design Conference 2013, 3rd-5th September 2013, Newcastle. Published by Northumbria University, Newcastle upon Tyne NE1 8ST, United Kingdom, pp. 188-191, ISBN 978-0-9549587-9-4. (Download here)


Righi Riva, P., Vitali, A.A., Pillan, M. (2012). Exotic Orientation Systems as Gameplay Devices, ECREA Pre-Conference “Experiencing Digital Games: Use, Effects & Culture of gaming”, October 23th-24th 2012, Istanbul.


Vitali, A.A, Scarian, M. B., Serini, A. (2010). La tua cura su misura. Kit fai da te: costruisci il tuo bugiardino. Design e Medicina, edited by Marco Maiocchi, Maggioli Editore, Collana Politecnica, pp. 102 – 107.


Scarian M. B., Vitali A.A. (2008). Arte in ospedale: viverlo al meglio. Design e comunicazione per la sanità, edited by Marco Maiocchi, Maggioli Editore, Collana Politecnica, pp. 27-33.